Sunday, 25 November 2012
Editing in Lightroom and photoshop
Editing in Lightroom and photoshop
Monday, 2 November 2009
Nikon CLS system basics
The easiest way to use out of camera flashes is to use wireless radio triggers, like the professional Pocket Wizards or cheaper Chinese made triggers like the Cactus.
When wireless radio triggers are not an option it is worth remembering the Nikon CLS system which uses a commander flash to control a group of remote flashes using pre flashes emitted before the shutter opens.
Most Nikon cameras with a pop-up flash (D80,D90,D200,D300,D700 surely) can enable commander mode to control a group of remote flashes. The SB-800 speedlight can also be used in commander mode.
Just one thing to remember is that the remote flashes need to receive the pre-flashes and that the small sensor is situated on one side, near the battery compartment.
Wednesday, 23 September 2009
Using the zoom setting in your flash
First, most external flash units can move the flash head to "zoom" the flash, but not all can. Normally, matching the flash zoom with the focal length allows the light to spread as much as possible.
If you set the flash zoom to a longer setting than your lens it will darken the corners of the photo and enhance anything in the center. When using umbrellas, the zoom should cover the entire modifier without spilling over. When using softboxes the flash should be zoomed in to cover the entire surface of the modifier.
Concentrating the beam provides better illumination at a distance. When bouncing from walls or ceilings that act as a huge softbox, a concentrated beam may provide more reflected light, but a wider beam may be softer if the walls or ceilings are close.
Thursday, 30 July 2009
About licenses
Recently I was asked why it is that I keep my flickr photos with a copyright and I realize I had no easy answer for it.
In my professional life as a software developer I am an enthusiast of open source licenses. Not because I think software developers don't need an income and should dedicate their life to altruism, but because I believe that openness, peer review and cooperation are beneficial to the developer, the software community and the world as a whole. I actually believe that most of the exciting stuff happening on the Internet nowadays, like social media, wouldn't have happened without open source licenses. And that some of the worst things, like spam and viruses, have much to thank to Microsoft and their closed source technology.
This is not to say that I don't believe developers shouldn't be paid for their work. Developing good software is not easy, and remuneration is important. It is true that there are other ways to profit with open source licenses, mainly support, but profit is important to keep innovation going.
Still, an inherent problem with digital technologies is its resellability. Because a product is produced once but sold multiple times, we have situations were profits are just too much. A typical example is Microsoft, generating profit well above what is beneficial for the software community. A Microsoft style of company maximizes profit based on inhibiting the competition, creating monopolies and using their patent arsenal to fight against smaller competitors. And that is not healthy for the common good.
So, in software my ideas are clear. Similarly, I have the same approach to music and movies, to the entertainment industry in general. Profit is important because it keeps the industry healthy and innovative, but excessive profit just because digital products are resellable, huge salaries for actors, big margins for music discographies are not. Profits need to be good enough to keep innovation and production alive, but not too much so that it can be used to give too much controlling power to a few. And the Internet has helped a lot to avoid this.
But photography is a difficult one. Nobody is making too much profit out of images. Open licenses don't offer any immediate benefit in innovation, while it means that beginners and small companies that still have to pay their expenses and equipment don't get paid for what they do (who is going to pay for a free to use photograph?). So in photography, I believe keeping the copyright and offering different licenses when there is interest is the best option for me. Nothing stops me to issue a different license to specific individuals or companies on some images if I think it is fit, but I like keeping all rights by default.
In summary, choosing a license is a personal thing to do, and you may find that different industries require different approaches.
Friday, 10 July 2009
Creative commons license on static content
A friend of mine had some Creative Common licensed photos on flickr. Along comes Getty Images and selects them to be included in their site. When he agrees, they change the Creative Commons license for a copyrighted one.
What is the real value of these photos for Getty? If someone uses the images, they could always argue that they had a CC license at the time. But worse, if Getty sues them, how could they prove the photos had a CC license when they were fetched?
In software terms, a software is released with a license, which can then be changed for following releases. What happens when we license something static as a photo? Is it valid to change the license after it has already been made publicly available with an open license?
Thursday, 28 May 2009
Watermarking your images with steganography
Once your images, be it photos, digital art, comics or whatever are uploaded into the web to blogs, web pages, flickr etc. there is the risk of improper usage.
The most obvious way to protect your images is the watermark which most image manipulation programs can insert. These are difficult to remove and usually protect your content well enough.
The options when you don't want a big watermark spoiling your image are less ideal. Most (if not all) digital watermarking techniques use steganography methods, that is hidding the watermark inside the image data. And most of them can be fooled. Their biggest weakness is that the current algorithms have problems to hide content on small images, for example less than 100 x 100 pixels. So, an easy way to circumvent the watermarking is to cut the image into cubes and add them together at display time. Also, some algorithms will lose the watermarking with simple image manipulation techniques as resizing and cropping.
But steganography has one advantage, and that is the fact that it is not obvious that the image is protected.
An important factor when deciding how to protect your images is to decide what are you trying to protect them against. Steganography won't protect your images against them being manipulated, but it can protect them from being resold "as is". So, if someone wants to use my image as a starting point for some other design work, steganography won't stop them. But probably watermarking won't either.
Some things that don't bother me that people do with my photos:
- Print them and enjoy them privately. Hey, maybe they will commission some work, show it to their friends etc. Word of mouth is a powerful thing.
- Use them as a starting point for artwork. I am personally an open source enthusiast and I think the philosophy applies to other areas of life as well. Usually the end result will be different enough from my original work that it could be considered more inspiration than anything else. And they may even mention my name.
Things that I want to avoid:
- Someone using my work as if made by themselves.
- Someone reselling my work without my consent.
And for these two, steganography probably works because they would like to have the best quality unmodified copy of the images. Also, if they can't be bothered to use their own work, they will also won't be bothered to put some work into discovering if the images are watermarked or not. And if they actually run an application to discover that they are watermarked, they still won't know what method to use to effectively remove it - the safest thing would still be to move on and copy somebody else's work.
So, I have started using an open source program to digitally watermark my photos. Its called outguess. One of the drawbacks is that you have to compile it yourself.
On a Linux platform, just do:
tar xvzf outguess-0.2.tar.gz cd outguess ./configure make
This assumes you have development tools installed. For Ubuntu/Debian try:
sudo apt-get install build-essential
if it fails to build.
Once the binaries are there, just do:
./outguess -k "mykey" -d message.txt input_file.jpg output_file.jpg
Where:
mykey is any text string you want. I use an email address as it's easy to remember. message.txt is a text file with the message you want to embed, something like - (c) 2009 myname All rights reserves - myemail@server.com -
To extract a message from a file, just do:
./outguess -k "mykey" -r file.jpg extracted_msg.txt
Where:
mykey is the same key use to embed the message. file.jpg is the output file of the embedding command extracted_msg.txt is a text file where your message will be printed.
I personally use a small python script to apply the watermark to a batch of files.
Tuesday, 17 February 2009
My photographic process
- IMPORT: Copy the files to my folder structure, under YYMMDD/raw. In Lightroom, import from location into the catalogue for the corresponding year (one year per catalogue)
- CLEANUP: Reject all photos which don't meet minimum quality standars, like out of focus or badly composed.
- RATING: Rate them from one to five stars.
- DELETE REJECTED: Permanently delete rejected photos from the hard drive.
- EDITING: Edit 3, 4 and 5 stars photos. Depending on the number maybe only 4 & 5 stars. Typically I edit between 10 and 15 photos.
- MASTER FILES RELOCATION: Only 3,4 and 5 stars photos are kept on the catalogue, the rest are removed (but not deleted from disk).
- TAGGING: Tag the edited files with as many keywords as possible.
- EXPORT: Export the edited photos as JPGs to the YYMMDD/post folder.
- BACKUP: Weekly, the whole photo archives and catalogues are backed up on a mirrored RAID NAS server.
Sunday, 14 September 2008
Lens recommendation
Thursday, 28 August 2008
Photoshop CS2 B&W conversion
- Create layers from all RGB channels Just copy the individual channels, reselect the RGB composite in the channels palette, and paste them into the same document. Rename the new layers as Red, Green and Blue. Remember to turn off the visibility of the pasted layers before selecting and copying the other channels or you won't copy the true colors.
- Luminosity layer Explore adding a fourth Lightness layer by duplicating the image and converting to Lab color. Its different tonal structure might be useful. Paste it just above the background layer, below the rest of the RGB layers.
- Layer masks Create a layer mask for all the layers above the background layer. Adjust the mask by painting in black or white.
- Opacity tinkering Play with the opacity of the layer as a whole, and also with the density of the mask (the latter is a local change in opacity).
- Final touches Finally, experiment with a Hue/Saturation adjustment layer as the top layer and the colorize setting.
Action file for CS2/CS3
Double-click this action file to load it into your Action palette. Open an RGB file, and then click the Play button to set up the B&W conversion automatically.via:Photoshop CS2 B&W conversion. Other methods
Wednesday, 27 August 2008
Contrast based Photoshop masks
Color spaces
RGB
- Red channel: Objects that are very red appear light, objects very cyan (red's opposite) appear dark.
- Green channel: Green appears light and magenta appears dark.
- Blue channel: Blue appears light and yellow appears dark.
Lab color
- Lightness: Contains all the tonal (light-dark) information in the picture.
- The a channel: Spectrum from green (negative) to magenta (positive).
- The b channel: Spectrum from blue (negative) to yellow (positive).
CMYK
Often used for printing, as it mimics the inks used on many printers: cyan, magenta, yellow, and black. It is a small color space, and generally not a good space to use for image editing. It can, however, be a good source of grayscale versions of your photo. Converting between RGB and Lab color has no loss of quality, but CMYK can throw away color information, so it may be useful to open a second copy of your image.Technique
- Choose the channel in which your subject is the most prominent (Image>Mode), make a duplicate of it and then play with curves and levels to increase its contrast to get a B&W shape.
- Copy this modified channel, go back to RGB if you have changed color space, create a new channel, and paste it in.
- To make sure that the selection will match the original, paste it on top of the image as a new layer, lower the opacity to around 50% and erase the areas that don't match your object.
- Copying this channel to the clipboard, create two new curves adjustment layers, Alt-click on the layer mask to open up the layer mask and paste into it the mask from your clipboard.Paste it into both adjustment layers, and invert it on one of them. That way you have a mask of your object, and of everything else.
- To smooth the transition between adjustments, run a 0.7 pixels Gaussian Blur on each of the masks.
via: How to selectively change parts of your image in photoshop
Sunday, 17 August 2008
Curve adjustment layer
- Create a curve adjustment layer.
- Select the alpha channel (all white, as it affects all the image) and fill it in black, hidding the effect of our changes.
- Paint with a big soft brush over the parts we want to adjust in the alpha channel.
Sunday, 10 August 2008
Digital blending
Open both under and over exposed files in PS and paste one as a background layer on the other. If you have file problems try working in 8bits instead of 16.
Painted Mask
Layer->Add layer mask->Hide all. With a large paintbrush paint over the light part of the image, removing the overexposed part revealing the darker part. Do the meeting line with a small brush.
The layer mask
After pasting the images, add a Layer Mask. Click on the background layer and select the whole image. Copy it to the clipboard. Now hold down the ALT key (Option on the Mac) and click on the white mask rectangle on the Layer 1 palette.
The whole image will now turn white. Next paste the contents of the clipboard onto the white mask. You will now see a B&W mask image. With the B&W mask displayed go to Filter / Blur / Gaussian Blur and set the Radius to about 40 pixels. Click on the Background Layer and you're done. You may want to select the background layer and add an appropriate curve to brighten up the dark area a bit prior to flattening the layers.
via: Luminous Landscape
Wednesday, 6 August 2008
Flash Value Lock (FV lock)
Subject not in the center
If using flash, it will weight to the centre and the subject will have the incorrect exposure. What you do then is focus on the subject and use the FV lock, let it do the preflashes and lock the flash power. To unlock it, push the FV lock again or set the power off. If you wouldn't use FV lock the flash would lock on the center background and if that is for example a dark landscape would use full power and overexpose your subject horribly.Shooting several people
Using FV lock will use the same power on all of them.Fast blinkers
People that blink on the preflash and their eyes are closed on the main flash.Flash photography basics
Flash as main source of light - iTTL mode
Dim room with little ambient light (home at night). Using the camera manual mode, ISO100, f4 and 1/80th, a picture without flash is dark. With a subject 3m away and a background 9m away, a straight iTTL photo (no iTTL-BL) with the manual settings as before gives a properly exposed subject and very dark background. Using 1/10th, the subject is exactly the same brightness but the background is brighter (and blurred if you didn't use a tripod). As the subject was lit by the flash (typically faster than 1/1000sec), the subject is sharp. The background was lit by ambient light. So in a dim room, the flash exposure of the subject is controlled by the flash metering system and the background exposure is controlled by the settings on the camera. You can adjust them separately! This is the key behind using the flash in TTL mode and the camera in Manual mode.iTTL system
The Nikon TTL flash metering system is independent from the camera one, even if they share the same sensor and they both need some other information from the camera. The TTL-BL system, in contrast, IS NOT. On iTTL mode, the flash handles the subject exposure and the camera the background. The Camera metering system does not take into account that the iTTL flash will add to the exposure of the subject. In S mode with a fixed 1/80th speed, the camera choses the same f/stop independently of whether the flash is on or not. So if the ambient light is already good enough for the subject, the flash will overexpose it. The Flash metering system just fires the preflashes and looks for the reflected light in a center weighted fashion regardless of which camera metering system you are using or what the camera f/ stop and shutter is set to. Whatever light reflects back from the preflashes plus the ambient from that area determines the strength of the main flash. So, you can reason that the ambient light reflected from the subject is essentially added to the exposure once by the Camera metering system and once by the Flash metering system and overexposure is often the result if the ambient light is strong. So when the ambient light is bright, it is usually best to turn down the flash using flash compensation to about -1.7 ev to start with. This will usually avoid overexposure on especially the subject's face.The borderline
When the ambient lighting is a little brighter than this, you can still use this technique if you stop down the camera aperture enough to make the flash the primary light on the subject, which takes the ambient light out of the equation. But then your background becomes dark. And if you try to brighten it by decreasing the shutter speed, then the bright ambient light will begin to affect the subject brightness too, and you begin to risk overexposure of the subject. In this situation, shutter, aperture, and flash power all affect the brightness of the subject. It's usually best to simply live with a dark background in this situation and make sure the flash is primary on the subject.Ambient light as main source of light (Fill flash, outdoor in daylight) - iTTL-BL
When there is a lot of ambient, the background and subject are no longer able to be adjusted independently, and camera manual mode becomes difficult to use. Switch the flash to TTL-BL and the camera to one of the automatic modes (S, A, or P). The camera will then measure the ambient light to set its aperture and shutter and send this information to the flash, after which the flash metering system will set the power of the flash to make the subject the same brightness as the background. If the ambient is extremely bright, like direct sunlight, then it's usually best to select P or S mode (and iTTL-BL), so the aperture will automatically stop down to avoid overexposure. In A mode, the shutter speed will increase to reduce the exposure, but it will be limited by the flash sync speed of 1/250th (D200) and that is often not high enough for bright light if a wide aperture is selected. However, if you really want the shutter to go more slowly, like on a tripod, for instance, all you have to do is switch to 'slow sync'. Then, the shutter will go as slow as it needs to to allow a normal exposure from the ambient. The subject must be darker than the background for TTL-BL to work properly. The flash can only brighten the subject to balance it with the background, it can't make the subject darker. If the subject is brighter than the background to begin with, then you probably are best off not using flash.iTTL-BL (Through The Lens Back Lit) Fill Flash
Fill Flash is needed any time the background is brighter than the subject. Outdoors on a bright day, if you look closely at the subject's face, you will see shadows in the eye sockets, under the nose, and under the chin. When you shoot this type of shot, it will look much much better if the flash is used to 'fill' the shadows. Or if the background behind the subject is very bright, like sky. Again, flash should be used to 'fill' the subjects face and make it balance with the bright sky. Or indoors during the daytime, to shoot the subject in front of a window with a beautiful brightly lit scene behind, the flash should be used to brighten the subject's face to balance with the bright scene behind. What happens behind the scenes? Situation: Flash in iTTL-BL, Camera in P mode, matrix metering, and AF-S focusing.- Half push: Automated focus and camera measurements.
- The data from the camera measurement are sent to the flash metering system. If the flash head is straight (i.e pointing as the lens) and no diffuser is used, the focal distance from the lens is also sent (only used with no flash modifiers).
- Full push: Pre flashes for flash system measurements weighted heavily to the center where the subject should be.
- The flash metering system (which resides in the camera) compares both sets of data and the focal distance if any to determine the amount of power required to make the subject's brightness equal to the overall scene brightness. The flash never tells the camera what power it chose, so for the camera the flash doesn't exist (except for the shutter speed limit).
- The calculated power for the main flash is then modified by flash compensation that is set on the camera or the flash. This includes the dedicated flash compensation button on the camera, the camera ev setting, and the compensation setting on the flash itself.
Lifting shadows in daylight
The slight shadows on the subjects face can be 'lifted' with a very slight amount of flash in TTL mode. Don't use TTL-BL for this.via: Nikon CLS practical guide
Flash types
i-TTL
i-TTL works by firing a pre-flash before the mirror is raised when you take a picture. The meter evaluates this preflash, as well as other information (Aperture, ISO, selected AF point, AF distance, Flash exposure compensation) and determines an exposure. All TTL flash with the D50 is i-TTL. the flash then fires at the selected power level after the mirror is raised and the shutter opens.TTL (analog 'Through The Lens')
TTL flash reads the exposure via reflected light off the film to a flash sensor in the mirror box (or the camera meter in the case of the F3). It is more accurate than a pure pre-flash based system, but due to the high-reflectivity of Digital sensors, it doesn't work well for digital. TTL meters only for the flash exposure, ignoring the ambient exposure, this is the mode to use when shooting with the flash as the main light.TTL-LB (i-TTL Balanced Fill Flash) (D50 default)
TTL-BL balances the ambient and flash exposures so as to use the flash to fill in shadows and bring out the subject. It works fairly well but seems biased to use the flash as the main light. It's better to use TTL-BL with the Flash Exposure Compensation dialed down a stop or so (-1). The on-board flash on the D50 does TTL-BL only, the mode is selectable with the SB-800 or SB-600. via: Nikon D50 flickr groupSaturday, 19 July 2008
Tips for shooting panoramas
Technique
- Tripod
- Shoot vertically - less lens distortion.
- No auto white balance (might change)
- No auto exposure (lock settings from first shot)
- Focus the first shot and turn off auto focus on the lens.
- First shot with your finger to know where the series starts afterwards.
- Shoot quickly.
- Use self timer to avoid blurred photos in the sequence.
Post processing
- Open all in Photoshop.
- File->Automate->Photomerge
Tips for landscape photography
Time
Dawn: 15/30 minutes and after. Dusk: 15/30 minutes before and after.Technique
Aperture priority mode.Filters
Polarization: Except on wide 10/12mm lenses. Cut reflection and adds richness to the sky. Neutral density gradient: Balances exposure between ground and sky.Shooting portraits
Camera position
Standing: Tripod to waist height, straight lens.Chest: Tripod chest height, lens straight.
Head and shoulders: Tripod to eye height, lens straight.
Around 3/4m away from subject.
Technique
Best focal length is 85mm/100mm, as there is no wide lens distortion or tele photo compression. Aperture priority, f/4 for internal shots gives sharpness and depth,f2.8 or less could be used externally if we want to blur distracting backgrounds. Best backgrounds are white or black. For whites, point light directly at background, for blacks, backlit the subject to make it emerge from the background. The background shouldn't be brighter than the subject. For outside portraits, shot in the shade not in direct sunlight. Use collapsible reflectors to direct light to subject both indoors and outdoors. For sunset portraits, flash off, lock light at the sky. Turn to subject, shot with flash. That way both sky and subject are lit.Photographing movement
Panning
Make your camera follow the movement of your subject and all the rest will be blurred. At least 1/640, shutter priority. Focus on the spot where the subject will arrive and disable auto focus on lens. Continuos (burst shooting) will at least get one sharp shot.Post processing
- Duplicate background
- Filter->Blur->Motion Blur
- With angle 0, increase distance.
- Use the eraser tool with a big soft edged brush over your subject to bring it back to focus.
Using a flash
Interior
- Use a flash diffuser
- Direct the flash to a white ceiling less than 3m high.
- Use a reflector hold at shoulder height at the left or right side and direct the flash there.
Exterior
Shoot with a flash if you are shooting with strong direct sun light. Rotate it to the left or right and tilt it 45 degrees to avoid direct impact, keeping your subject less than 3m apart.Friday, 18 July 2008
Close Up lens instead of macro lens
For a Nikon 70-210mm f/5.6, the Nikon 6T makes a good buy.
More info
Taking sharp photos
Equipment
- Good tripod and ballhead, and use it even in daylight. If you can't use tripod use very fast shutter speed, preferable bigger than your focal length (f.e a 180mm lens, f/200). If you have little light, at least use continuous shutting mode with 10/12 shots. At least one will be focused. And use Photoshop Noise Ninja to remove the noise if you are forced to shoot with high ISO.
- Wireless remote or self timer.
Technique
- Mirror lock-up to reduce internal vibrations.
- Ideally two full stops above your wide open aperture (for f/2.8, f/5.6 and f/8 are ideal)
- Use the lowest ISO
- Always zoom in to check sharpness.
- Use the highlights (blinkies) on your camera. They show parts of the picture with no detail, use exposure compensation to correct it.
Post processing
Quick Unsharp mask with these settings:People: amount 150% Radius 1 Threshold 10
Urban, travel: Amount 65% Radius 3 Threshold 2
General: Amount 85% Radius 1 Threshold 4
The best sharpening technique uses the channel palette not to affect the color content as follows:
- Mode->Lab color
- Channel palette->Lighten channel
- Apply Unsharp mask as before. And again.
- If the second filter is too sharp do Edit->Fade Unsharp mask and lower opacity to 50%, halving the effect.
- Mode->RGB
Thursday, 17 July 2008
Retouching skin with Photoshop
Removing or softening skin flaws with the clone tool
- Select the clone tool with a small brush, lighten mode, ~12% opacity and 100% flow rate.
- Alt click on a part of skin with the appropriate color.
- Soften the blemish with click and hold.
- Change mode to darken the light area.
Softening and blending skin with a Gaussian blur
- Copy the image to two new layers.Hide the top layer and select the middle layer.
- Change blend mode from normal to darken in the Layer's pallete.
- From the menu choose filter->Blur->Gaussian Blur with a 35 pixels blur.
- Hide middle layer and chose top layer.
- Change blend mode from darken to lighten, and apply a 50 pixels blur.
- Click on the middle layer and change its opacity to 30%.
- Hide background layer and create a new layer, dragging it to the top of the stack.
- Hold ALT key, click hold on Layers, releasing the click over 'Merge visible', creating a flatten version in the new layer.
- Make background layer visible and hide the two middle layers.
- Select the top l ayer and lower its opacity to 37%, adjusting this value to your taste.
- To remove the Gaussian blur from the non skin areas (eyes, mouth, etc), click on the layer mask icon on the layer palette.
- With the foreground color black, select a small soft edged brush and paint over everything except the skin.
- Do Layers->Flatten image, and maybe retouch the Brightness/Contrast.
- Finally, use the spot sharpener over eyes, mouth and everything else you want sharpened, but don't over sharpen as its very artificial.
These are quick notes from the useful tutorial